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Mechanics and Construction / Re: My Advanced Realistic Humanoid Robot Project
« Last post by mklrobo on July 11, 2015, 02:24:09 PM »
 :) Hello!
In reference to your mechanical structure, I have found the following, thus far.  ???
The kimatic schematic, or mechanical support structure, will need addressing. I have been
working on a Free Body Diagram, to deal with weight distribution. Strengths of materials,
types of materials used, and work ergonomics fall into the design.
I had planned to use the an old Hero Jr. robot for the beginning. Simple programming would
suffice to build upon, as well as the servo and environmental needs( following the functions like
the robots used in
Silent Running). This would support the droid plan for 3 minions to
one supervisor.(home/garden automation, also somewhat personal assistants.(?)  8) )
The next advancement is a modification to the hero structure, a Super-Hero !
This phase would have arms, legs, wheels, built on the functions of the previous model.
Not a huminoid, by any stretch of the imagination, but gives functionality to the members added,
without sacrificing mechanical structure integrity. So, basically, I am using a standard body most
everybody is familiar with, and building upon that, to be an open source robot.
The body remains standard, with legs/arms that can be modified, then jacked into the main robot
where needed; with arm software upgrade.(need a new driver for the arm/leg)
Also, there will be a need for software member driver support, and the need for support of drivers for
sub - processor will be needed. This is why working together, like the Linux community, is important. A lot to think about, when building a robotic superstructure, don't you agree?    ;)
Mechanics and Construction / Re: My Advanced Realistic Humanoid Robot Project
« Last post by mklrobo on July 11, 2015, 01:11:11 PM »
 :) Hello!
    The only bad thing about the standalone robots, are the batteries! ALOT of power is demanded
from the servos and electronics. There is hope, though; they have developed (Glenn Beck reported) a
PEN battery, that you can jump your car off with!  :o I have not found such a thing on the internet,
so, it must be a hoax.  :'(  If this battery existed, these could be used to power standalone robots
for at least 8 hours, depending on the physical labor demanded. If you have heard of such
incredible batteries like this, please tell me.  ::)
     I would recommend using a wheelchair for your robot to begin with.(I had planned this myself)
the wheelchair holds the batteries and MCU, while the frame could hold any number of robotic
items you need. All government buildings (and some houses) are already wheelchair accessible.
Good luck!!!   :) :D ;D
Mechanics and Construction / Re: My Advanced Realistic Humanoid Robot Project
« Last post by mklrobo on July 11, 2015, 12:32:01 PM »
It is definitely ironic!   ;)
I am glad to see someone else really committed to a project like this; it will take time, and is
not an overnight thing. You really have to love robotics, but also, robotic concepts in overall context.
No matter what you do, as long as your construction info is available, everyone can use something
out of your efforts; That alone, is well worth it.  ;D
       I was trying to start an open source type robot with the Axon II and Axon Mote boards, so anyone who
wanted a personal assistant robot, or related project, could have one, following instructions on the post.
Beginning from scratch, with every question answered, is quite a task. But, it is fun and an investment
in my own skills/career; so, I can justify the effort/money I put into it.  ???
      In relation to Star Trek, the next Generation, I sure hated to see Data destroyed at the end.  :'( He did
give his "life" for others, making the character more Christ like. I know they have to hipe up stories to
get more ratings($), BUT, a lot more could have been done with the character, which is a tribute to the
actor who played Data. (Brent Spiner) I think Data's death truly ended the Next Generation's
movie/serial potential.  :'(  See you around the Forum!   ;D     
Yep fiberglass cloth can usually be found in the car section of walmart or stores like it right next to the bondo.  Also, for the resin, stay away from polyester resin or w/e just buy the double syringe looking toothpaste tube size epoxy from any hardware store to use as the resin.
Well that could work, but for my project I'm going for realistic skin so I'll have a silicone glove painted to look like skin that goes over the spandex ligaments.  It's gonna be SWEET!
Mechanics and Construction / Re: My Advanced Realistic Humanoid Robot Project
« Last post by artbyrobot1 on July 11, 2015, 01:58:36 AM »
I really appreciate that mklrobo!  I saw your profile picture on several posts of the forum and figured you'd see my post and saw the irony that someone with a Data from Star Trek avatar will see my project that is partially inspired by Data!
Mechanics and Construction / Re: My Advanced Realistic Humanoid Robot Project
« Last post by mklrobo on July 11, 2015, 12:55:24 AM »
 8) Awesome!  8)
A cooler project, I can not imagine!
I will be following your progress!  Good Luck!!  ;D
I would build upon what artbyrobot1 said;
You can make your chassis with fiberglass, cheaply. Light as a feather, stronger than steel,
the result is amazing. Check out Instructables site; it has the steps for this. Good Luck!!  ;) :) :D ;D
I pretty much came to the same conclusion after talking to someone at the DARPA Robotics Challenge Finals.  I want to eventually actually build a production system, so the artificial muscle approach is best left to when there are significant funds and/or a full venture.
Like this :)

What about basic spandex ligaments, and then a thin spandex glove over the whole hand?
All of those options are too expensive or too "lab only" for the average person to use.  I'm making a fully actuated, realistic humanoid hand using servo motors mounted in the arm to control the wrist and fingers using a sort of pulley system like bike brakes use.  I'm planning to have something like 20 motors to control the various finger directions and using human bone shapes and artificial ligaments made of spandex material which is sewn over and into the bones.
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