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Automatic Turret
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Topic: Automatic Turret (Read 18446 times)
0 Members and 1 Guest are viewing this topic.
offy
Supreme Robot
Posts: 340
Helpful? 1
Re: Automatic Turret
«
Reply #60 on:
March 30, 2009, 12:17:52 PM »
Thats sweet, nice work with the LED's and tracking. I also love the portal sound effects. What did you use for the sound?
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Razor Concepts
Supreme Robot
Posts: 1,856
Helpful? 53
Re: Automatic Turret
«
Reply #61 on:
March 30, 2009, 01:37:31 PM »
Wave shield from ladyada
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www.razorconcepts.net
Razor Concepts
Supreme Robot
Posts: 1,856
Helpful? 53
Re: Automatic Turret
«
Reply #62 on:
April 06, 2009, 01:02:11 PM »
RazorConcepts Auto Turret Testing
I need to adjust the tracking a bit. Next up are sensors to tell if the turret has been lifted off the ground, or if it has been knocked over. If one of those are tripped the turret will say more stuff
You know what I mean if you've played Portal.
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www.razorconcepts.net
HDL_CinC_Dragon
Supreme Robot
Posts: 1,261
Helpful? 5
Re: Automatic Turret
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Reply #63 on:
April 06, 2009, 02:25:26 PM »
I just 15 seconds ago purchased Portal on amazon for 9.99 plus shipping. And its all your fault
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United States Marine Corps
Infantry
Returns to society: 2014JAN11
Razor Concepts
Supreme Robot
Posts: 1,856
Helpful? 53
Re: Automatic Turret
«
Reply #64 on:
April 06, 2009, 02:29:29 PM »
Too bad you could just buy it through Steam and download it instantly
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HDL_CinC_Dragon
Supreme Robot
Posts: 1,261
Helpful? 5
Re: Automatic Turret
«
Reply #65 on:
April 06, 2009, 02:38:56 PM »
bah I dont have steam. Dont you have to subscribe to steam now-a-days anyway? Besides if my HDD ****s the bed again ill be glad I have a hard copy of the game
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United States Marine Corps
Infantry
Returns to society: 2014JAN11
Razor Concepts
Supreme Robot
Posts: 1,856
Helpful? 53
Re: Automatic Turret
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Reply #66 on:
April 08, 2009, 09:26:50 PM »
Done.
Wireless camera
Tip-over detection
Lifted-up detection
RazorConcepts Auto Turret
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www.razorconcepts.net
SmAsH
Supreme Robot
Posts: 3,959
Helpful? 75
SoR's Locale Electronics Nut.
Re: Automatic Turret
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Reply #67 on:
April 09, 2009, 12:38:24 AM »
damn razor, fine work my man! is this the final product or are you adding more features?
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Howdy
Razor Concepts
Supreme Robot
Posts: 1,856
Helpful? 53
Re: Automatic Turret
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Reply #68 on:
April 09, 2009, 01:15:30 PM »
Yup its done for now.
Also must keep in mind, metal note... get some more colors of wires instead of a few spools of black... gets very messy
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Trumpkin
Supreme Robot
Posts: 1,176
Helpful? 5
Re: Automatic Turret
«
Reply #69 on:
April 09, 2009, 03:07:06 PM »
You made Hack a Day
http://hackaday.com/2009/04/09/portal-ish-automated-turret/
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Robots are awesome!
Admin
Administrator
Supreme Robot
Posts: 11,703
Helpful? 173
Re: Automatic Turret
«
Reply #70 on:
May 08, 2009, 04:44:53 PM »
Wow nice job Razor!
Here is a thought, do a Stampy algorithm with two Sharp IRs. One tracks left edge, one tracks right edge, and the gun just aims in between.
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Automatic Turret
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