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After having done some digging, it seems that the STL format *assumes* aright-handed coordinate system[1]. POVray uses a left-handed coordinate system.Since I didn't find any mention of coordinate systems in publicly accessibledocumentation, stl2pov does not do any coordinate system transformation. Thefix will be to swap x and y coordinates in the output routine.[2]I've also got another bug report about some programs generating invalid STLnormals, which is less trivial to fix. I'll put out a new release when I'vefixed both.
scale 25.4
Is there a way to get the mathematical output from the cad program?Then just do some writing in POV and link it ;-)
Well... with POVray you can put some equations and... well... draw a ride for the camera... Do some other 3D stuff... Yeah I know... you must like pain to do so... xexexexe
BTW... this is slow... darn it... To process some 800X600 pictures for the first 100 it did ~78 min....And it's only like 8 ~ 10 sec video... LOLz!!! I need a Grid...