Author Topic: Math library?  (Read 1630 times)

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Offline WGhost9Topic starter

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Math library?
« on: July 06, 2009, 12:45:29 PM »
Well today I go to write some inverse kinematics for my Axon controlled project only to find it lacks basic math functions like square root and inverse sine etc. Currently I am messing around with trying to import math.h from the c library of Microsoft studio but it is proving annoyingly problematic. Rather than reinvent the wheel, I was wondering i anyone here has already written a math.h for the axon and would be so kind as to share it. Thanks very much,


Offline chelmi

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Re: Math library?
« Reply #1 on: July 06, 2009, 01:20:44 PM »
The avr libc contains an implementation of math.h for AVR. Depending on your development environment, you need to include the math.h header and link with libm.



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