Mechanics and Construction > Mechanics and Construction

My Advanced Realistic Humanoid Robot Project

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Thank you and I agree with what you said here.  I am using human anatomy a lot.  Every muscle of the human body I looked up and marked out where it connects to on both ends and picked a suitable motor to power that muscle and I labeled each muscle in my 3d blueprint.  The skeleton is also from a scan of a real skeleton so perfectly anatomically accurate there too although it was polygon decimated in zbrush to lower poly count.


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